Wednesday, October 12, 2022
HomeGame DevelopmentHow you can implement Sizzling Bundle for Android/iOS? - Cocos Creator

How you can implement Sizzling Bundle for Android/iOS? – Cocos Creator


I’m utilizing 3.5.2 presently.
One factor i’m not getting is why Creator continues to be lacking Sizzling Replace characteristic in editor for Native out of the field?
can’t we prolong is Distant Bundle characteristic such a approach that it helps Sizzling Replace as effectively on bundle stage?
Like Can’t we simply give choice of maintain in Construct choice for each Distant Bundle?
If that’s tick then add that asset bundle inside apk construct o/w dont.
Other than that downloading Distant Bundle and caching is already applied.
So why engine devs are usually not including this fundamental performance? or am i lacking any necessary level right here?
I dont need to edit engine for this stuffs.
@linrm


At present there isn’t any plan to construct sizzling replace perform within the editor, you may seek advice from this tutorial to implement sizzling replace first:
https://docs.cocos.com/creator/handbook/en/advanced-topics/hot-update.html

1.you may hot-update a part of sport once you replace new file to server.
2.foremost.js is right here:

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