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The documentation for the Progressive Lightmapper states that it:
[…] lets you bake chosen parts of lightmaps, which makes it quicker so that you can check and iterate in your Scene.
Is it truly attainable to inform the Progressive Lightmapper to solely bake a specific portion of the lightmap? I discovered a discussion board thread from 2020 the place a consumer inquired about this and was informed that an API for this was in growth. I can not discover every other data on an official workflow for selective baking (there are workarounds, however these aren’t the identical factor).
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