Good to fulfill you.
I’ve been utilizing cocos2d-x for 10 years and I actually prefer it.
I’ve tried with each 3.17.2 and 4.0, however after I create a brand new venture (the one that claims Good day World on the display) and run it on my iPhone 13 Professional Max (iOS15.1) and faucet the display, the deltaTime is 1/30 (0.0333) each few occasions.
I can’t reproduce this on iPhone XS Max (iOS15.1), iPhone SE (iOS14.6), and iPhone7 (iOS12.5.4).
Thanks to your cooperation.
I don’t see this concern in GitHub but though there is a matter reported again on Mojave just like this. Create a problem so the builders can observe it. I don’t, nevertheless, know a timeframe for a repair. Points · cocos2d/cocos2d-x · GitHub
Have this similar concern when attempting to run coco2d-x on iPhone13 Professional Max with “CADisableMinimumFrameDurationOnPhone” enabled (120hz).
Needed to disable 120hz as a result of the sport lagged as quickly as I touched the display. Any concepts on what’s inflicting this? Thanks