How will we verify what makes the Renderer time so excessive?
So, we encountered a efficiency situation which prompted body fee drop, particularly in cell internet.
Taking part in from the simulator provides us beneath 1 ms renderer time
But it surely’s approach greater once we performed it from web-mobile construct
These performances from screenshots above each run in a desktop. If we run it from cell, the body fee will drop round 35-45 fps.
Are there any vital factors we should always know to enhance the Renderer time?
There appears to be much less subject about enhancing renderer time. Most efficiency optimization subjects from this discussion board are about draw calls, so we want to know extra concerning the Renderer time.
We’re utilizing Cocos Creator v3.4.1
You may modify the efficiency of the cpu on the laptop to simulate the telephone for testing web-mobile.
Render time optimization in response to the precise undertaking state of affairs to do evaluation, at present there’s a Chinese language, seek advice from:
Thanks on your reference!
Regardless that our undertaking is sort of completely different in comparison with the sport within the reference, however we’ll attempt to implement the methods as a lot as we are able to.
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